CSS3 3D Transforms

CSS3 3D Transforms

CSS3 allows you to format your elements using 3D transformations.

Click on the elements below to see the difference between a 2D transformation and a 3D transformation:

2D rotate

3D rotate

Browser Support for 3D Transforms

The numbers in the table specify the first browser version that fully supports the property.

Numbers followed by -webkit-, -moz-, or -o- specify the first version that worked with a prefix.

Property

IDE

Chrome

Firebox

Safari

Opera

transform

10.0

36.0
12.0 -webkit-

16.0
10.0 -moz-

4.0 -webkit-

23.0
15.0 -webkit-

transform-origin
(three-value syntax)

10.0

36.0
12.0 -webkit-

16.0
10.0 -moz-

4.0 -webkit-

23.0
15.0 -webkit-

transform-style

11.0

36.0
12.0 -webkit-

16.0
10.0 -moz-

4.0 -webkit-

23.0
15.0 -webkit-

perspective

10.0

36.0
12.0 -webkit-

16.0
10.0 -moz-

4.0 -webkit-

23.0
15.0 -webkit-

perspective-origin

10.0

36.0
12.0 -webkit-

16.0
10.0 -moz-

4.0 -webkit-

23.0
15.0 -webkit-

backface-visibility

10.0

36.0
12.0 -webkit-

16.0
10.0 -moz-

4.0 -webkit-

23.0
15.0 -webkit-

CSS3 3D Transforms

In this chapter you will learn about the following 3D transformation methods:

rotateX()

rotateY()

rotateZ()

The rotateX() Method

The rotateX() method rotates an element around its X-axis at a given degree:

Example

div {
    -webkit-transform: rotateX(150deg); /* Safari */
    transform: rotateX(150deg);
}

 

The rotateY() Method

The rotateY() method rotates an element around its Y-axis at a given degree:

Example

div {
    -webkit-transform: rotateY(130deg); /* Safari */
    transform: rotateY(130deg);
}

The rotateZ() Method

The rotateZ() method rotates an element around its Z-axis at a given degree:

Example

div {
    -webkit-transform: rotateZ(90deg); /* Safari */
    transform: rotateZ(90deg);
}

 

CSS3 Transform Properties

The following table lists all the 3D transform properties:

Property

Description

transform

Applies a 2D or 3D transformation to an element

transform-origin

Allows you to change the position on transformed elements

transform-style

Specifies how nested elements are rendered in 3D space

perspective

Specifies the perspective on how 3D elements are viewed

perspective-origin

Specifies the bottom position of 3D elements

backface-visibility

Defines whether or not an element should be visible when not facing the screen

3D Transform Methods

Function

Description

matrix3d
(n,n,n,n,n,n,n,n,n,n,n,n,n,n,n,n)

Defines a 3D transformation, using a 4x4 matrix of 16 values

translate3d(x,y,z)

Defines a 3D translation

translateX(x)

Defines a 3D translation, using only the value for the X-axis

translateY(y)

Defines a 3D translation, using only the value for the Y-axis

translateZ(z)

Defines a 3D translation, using only the value for the Z-axis

scale3d(x,y,z)

Defines a 3D scale transformation

scaleX(x)

Defines a 3D scale transformation by giving a value for the X-axis

scaleY(y)

Defines a 3D scale transformation by giving a value for the Y-axis

scaleZ(z)

Defines a 3D scale transformation by giving a value for the Z-axis

rotate3d(x,y,z,angle)

Defines a 3D rotation

rotateX(angle)

Defines a 3D rotation along the X-axis

rotateY(angle)

Defines a 3D rotation along the Y-axis

rotateZ(angle)

Defines a 3D rotation along the Z-axis

perspective(n)

Defines a perspective view for a 3D transformed element

 

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