JavaScript Multimedia

JavaScript Multimedia

The JavaScript navigator object includes a child object called plugins. This object is an array, with one entry for each plug-in installed on the browser. The navigator.plugins object is supported only by Netscape, Firefox and Mozilla only.

Here is an example to list down all the plug-on installed with your browser:

<html>

<head>

<title>List of Plug-Ins</title>

</head>

<body>

<table border="1">

<tr>

    <th>Plug-in Name</th>

    <th>Filename</th>

    <th>Description</th>

</tr>

<script language="JavaScript" type="text/javascript">

for (i=0; i<navigator.plugins.length; i++) {

   document.write("<tr><td>");

   document.write(navigator.plugins[i].name);

   document.write("</td><td>");

   document.write(navigator.plugins[i].filename);

   document.write("</td><td>");

  document.write(navigator.plugins[i].description);

   document.write("</td></tr>");

}

</script>

</table>

</body>

</html>

Checking for Plug-Ins:

Each plug-in has an entry in the array. Each entry has the following properties:

name - is the name of the plug-in.

filename - is the executable file that was loaded to install the plug-in.

description - is a description of the plug-in, supplied by the developer.

mimeTypes - is an array with one entry for each MIME type supported by the plug-in.

You can use these properties in a script to find out about the installed plug-ins, and then using JavaScript you can play appropriate multimedia file as follows:

<html>

<head>

<title>Using Plug-Ins</title>

</head>

<body>

<script language="JavaScript" type="text/javascript">

media =navigator.mimeTypes["video/quicktime"];

if (media){

  document.write("<embedsrc='quick.mov' height=100 width=100>");

}

else{

  document.write("<img src='quick.gif' height=100 width=100>");

}

</script>

</body>

</html>

NOTE: Here we are using HTML <embed> tag to embed a multimedia file.

Controlling Multimedia:

Let us take one real example which works in almost all the browsers:

<html>

<head>

<title>Using Embeded Object</title>

<script type="text/javascript">

<!--

function play()

{

  if (!document.demo.IsPlaying()){

    document.demo.Play();

  }

}

function stop()

{

  if (document.demo.IsPlaying()){

    document.demo.StopPlay();

  }

}

function rewind()

{

  if (document.demo.IsPlaying()){

    document.demo.StopPlay();

  }

  document.demo.Rewind();

}

//-->

</script>

</head>

<body>

<embed id="demo" name="demo"

    src="http://www.amrood.com/games/kumite.swf"

    width="318" height="300" play="false" loop="false"

   pluginspage="http://www.macromedia.com/go/getflashplayer"

    swliveconnect="true">

</embed>

<form name="form" id="form" action="#" method="get">

<input type="button" value="Start" onclick="play();" />

<input type="button" value="Stop" onclick="stop();" />

<input type="button" value="Rewind" onclick="rewind();" />

</form>

</body>

</html>

 

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